Abstract:Objective To explore the research status and emerging focus of virtual reality (VR) technology in the field of stroke. Methods The global literature of VR technology in the field of stroke from Jan. 2014 to Aug. 2024 was retrieved from the Web of Science Core Collection. Bibliometric software was used to draw a visual knowledge map of authors, institutions, key words, etc. Results After excluding proofreading notices, editorial materials, conference papers, etc., a total of 785 articles were included. Over the past decade, the number of new publications has shown an upward trend. China was the country with the largest total number of publications (130 articles). Lamontagne Anouk (10 articles) and Calabro Rocco Salvatore (10 articles) were tied for the authors with the highest number of publications. The institution and journal with the most literature in this field were McGill University (Canada, 27 articles) and Journal of Neuroengineering and Rehabilitation (60 articles), respectively. The key word analysis and the results of the strongest burst key words indicated that the research focused on upper limb, gait training, motor function, cognitive rehabilitation, post-stroke unilateral spatial neglect, stimulation, motor imagery, cortical reorganization, etc. Conclusion Over the past decade, the application of VR technology has gradually increased in both breadth and depth in the field of stroke, bringing new opportunities and thoughts to stroke rehabilitation. The new forms of VR technology combined with neuromodulation, neuroimaging, brain-computer interfaces, artificial intelligence, and telemedicine may be the future research topics and directions.